

You have skulls, zombies, and different kinds of monsters to pick as your hero’s sidekick. This mod adds 21 new pets to choose from. The nethermancer is a dark caster that can warp through space, spreading diseases and sprouting tentacles! Note that this mod doesn’t perform well in multiplayer mode. it does seem that at least Darkthan was able to mimic that theme and there are plenty of decent alternative options linked above.Īlso be aware that classes from two mods that share the same name: Darkthan's "Druid" and Drew's "Druid" would override the other if placed above in the mod load order.This class is a great addition to the vanilla classes (Embermage, Beserker, Engineer, and Outlander). So while I haven't played or seen anything on the TL2 Workshop that is truly the Necromancer from D2.

The Animancer inside the Classless Mod is also an option for a Summoner and can be mixed with other trees for a variety of sub styles.įinally if you desire a mixed gunner, buffer, "Summoner" that actually uses the vanilla skills with optional summon boosting mods then this is an interesting option: This mod was also intended for- but does not require Synergies so the power may be high for vanilla. The "Druid" has a nature tree dedicated to summons although it's not as summon heavy as the "Witch Doctor" above. Use Pack 1 or 2 but not both as they don't work together. If you want a Necromancer then there is an Occultist class inside the second version of Darkthan Classes. This mod is a finished class pack of 6 classes and is very well polished. The "Witch-Doctor" is a specialized summoner that also has access to melee skills. This "Prime Summoner" has skills of a beast master theme: The "Theolentist" can be more powerful than vanilla however it has awesome access to various summons and can go with a pure summon build. The Bot summons have been edited to deal electric damage and they do benefit from the electric passive power boosts. The "Electrical Engineer" is powerful for vanilla however the bot summons have been increased from one to three (I forgot if this can be gained at early or max level).


The "Tenebris" class is more powerful than vanilla and is not a specialized summoner however it can rely heavily on them. A general rule would be that a Class must have more than 3 Summon Skills and ideally at least 1 Summon Skill that has more than one entity.
